Weird science fantasy, planetary romance, and Dying Earth RPGs
This is a list of roleplaying systems, settings, and campaigns representing several niche genres that cannot be easily classified using popular contemporary distinctions. If they are fantasy, they have very little to do with Tolkien or the idealized European Middle Ages. They often contain some elements of futuristic technology, but are too fanciful and unscientific to fit current understanding of science fiction.
A significant portion of the games included here were inspired by older pulp sci-fi works, such as the Barsoomian “sword-and-planet” tales of Edgar Rice Burroughs, Flash Gordon comics and serials, or the various worlds of Jack Vance. Later influences include fever dream fantasy films such as Zardoz (1974) and Krull (1983), as well as Saturday morning cartoons such as Masters of the Universe. But it’s not all retro: some of the games have their own, unique visions of strange worlds, more akin to the New Weird genre in fiction than anything truly old-school.
My original source list for this category was much longer, and I had to make significant cuts to make it more targeted and manageable. Accordingly, the list does not include:
- space fantasy games with Star Wars vibes that feature extensive interplanetary travel; I only made an exception for super-retro settings that do not depict outer space as coherent or close to modern scientific understanding;
- post-apocalyptic games in the vein of Gamma World and Mad Max, centered around mutants and lost artifacts of past civilizations (which are related but ultimately form a genre unto themselves).
I only included adventure modules if they were large enough to provide jumping-off points for an entire setting; smaller adventures were not listed.
Numenera
5 figs out of 5
Beneath the Monolith
5 figs out of 5
Rifts
4.5 figs out of 5
Troika!
4 figs out of 5
Ultraviolet Grasslands
4 figs out of 5
Worlds Without Number
4 figs out of 5
Masters of Umdaar (Fate)
4 figs out of 5
Vaults of Vaarn
4 figs out of 5
Carcosa
3.5 figs out of 5
Warriors of the Red Planet
3.5 figs out of 5
Expedition to the Barrier Peaks (AD&D)
3.5 figs out of 5
John Carter of Mars 2d20
3.5 figs out of 5
Tékumel: Empire of the Petal Throne
3.5 figs out of 5
Hypertellurians
3.5 figs out of 5
Purple Planet (DCC)
3.5 figs out of 5
Metamorphosis Alpha
3.5 figs out of 5
Hyperborea
3 figs out of 5
Hubris (DCC)
3 figs out of 5
Skyrealms of Jorune
3 figs out of 5
The Hill Cantons
3 figs out of 5
Electric Bastionland
3 figs out of 5
Talislanta
3 figs out of 5
Talislanta: The Savage Land
3 figs out of 5
Dark Sun
3 figs out of 5
MARS (Savage Worlds)
3 figs out of 5
Operation Unfathomable
3 figs out of 5
Slipstream (Savage Worlds)
3 figs out of 5
Adventures on Dungeon Planet (Dungeon World)
3 figs out of 5
Warpland
3 figs out of 5
The Dying Earth Roleplaying Game
3 figs out of 5
Arduin
3 figs out of 5
Space 1889
3 figs out of 5
Rocket Age
3 figs out of 5
Cartoon Action Hour
2.5 figs out of 5
Into the Odd
2.5 figs out of 5
Silent Titans
2.5 figs out of 5
Flash Gordon (Savage Worlds)
2.5 figs out of 5
Dying Earth (DCC)
2.5 figs out of 5
The Chronicles of Future Earth (Fate, BRP)
2.5 figs out of 5
Under the Moons of Zoon
2.5 figs out of 5
Revelations of Mars (Hollow Earth Expedition)
2.5 figs out of 5
Cha'alt
2.5 figs out of 5
Gathox Vertical Slum
2.5 figs out of 5
Cavaliers of Mars
2 figs out of 5
Deep Carbon Observatory
2 figs out of 5
Hawkmoon (Stormbringer)
2 figs out of 5
Encounter Critical
2 figs out of 5
TORG
2 figs out of 5
Barbarian Conquerors of Kanahu (ACKS)
2 figs out of 5
Worlds United (Mythras)
2 figs out of 5
Swords & Super-Science of Xuhlan (Warriors of the Red Planet)
2 figs out of 5
Swords of Cydoria (BRP)
2 figs out of 5
BX Mars
2 figs out of 5
The World of Synnibarr
2 figs out of 5
Exiled in Eris
2 figs out of 5